Zombie Co-Chess

If you had a Java-capable browser, you could play Zombie Co-Chess here.
Keys "s"=save "l"=load "b"=back once

In this co-chess variant, hostile units on co-squares are turned into zombies that cannot capture, act as part of a co-pair, check, (if a king) castle, (if a pawn) make an initial double move or promote.

They are restored to normal by finding themselves on a friendly co-square. To save programming space, I made these pawns promote to queens.

Pritchard offers the name "Zombie Chess" for this variant.

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Chess Variants

Meet Ed

These are simple illustrations rather than strong opponents.

Bug reports? -- Thank you! Keep them coming!

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