Quick Chess II

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Joe Miccio, 1991. Award-winning introductory game. No pawn-two or castling, promote to a unit already captured. If the game ends by repetition, lack or force, or the twenty-move rule, winner is decided by a point count of remaining units.

This is the second of two proposed opening setups. Quick Chess

Chess Variants
Meet Ed

These are simple illustrations rather than strong opponents.

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