Keys "s"=save "l"=load "b"=back once
Older proprietary game, Ateliers de la Balme. Captured pieces (not pawns or pieces on center squares) go to prison if possible, bishop to appropriate color. Prisons may not be entered otherwise. A player with two units on one of the four center squares may escape prison.
Thanks to Dale Hawthorn (Feb. 2004) for help with the debugging.
These are simple illustrations rather than strong opponents.
Bug reports? -- Thank you! Keep them coming!