Mimikri -- No! Game

If you had a Java-capable browser, you could play Mimikri -- No! Game here.
Keys "s"=save "l"=load "b"=back once

German proprietary game from the 1970's. here you play White. The two sides must guess the identities of their own units. If you move a unit in error, forfeit the move. Identities are not revealed upon capturing. Win in the usual way. I made the rule that White's first move cannot be a capture.

Chess Variants

Meet Ed

These are simple illustrations rather than strong opponents.

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