Chess Variant Applets

I programmed these to show some of the many chess variants, rather than to be strong opponents. I could have added longer look-aheads, but this would have caused delays and taken up too much memory. Other chess applets exist and are also weak. Some of these applets recognize draw by repetition / perpetual check. Others fail to do so; again this is to save space and loading time.

The applet at André Heuner's Site is much stronger than mine. He also has some variants

I have tried to choose the ones that are actually popular with players. I welcome your suggestions. Green stars mark those that are very easy to learn and play casually.

I am presently looking for a Java programmer who can help me develop these into a site where people can play one another online. I expect to have access to an in-house server where I can run a Java server application sometime later this year.

There are also variants on checkers, including Byelorussian Cheskers. You can find these at other sites.

Games and
fun for everyone


Taurus Gaming

Premiere manufacturer
of4-way chess mats

Click here for Three Player Chess, by my cyberfriend Maff. The invention of the "death piece" is his solution to the problem of players in a 3-person game tending to be passive.

Click here for Judtho, by a psychiatrist in training who has a new approach to cooperative-vs.-competition in four-player chess.

Easy ChessStandard game
Absorption ChessCapturer gains movement abilities
Absorption Chess IICapturer gains movement abilities. This applet extends this to kings and pawns.
Abstract ChessA friendly unit may donate some of its power to a neighbor.
Accelerated ChessTwo non-capturing moves, or one capturing move, each turn.
Active ChessTwo queens, 9x8.
Actuated Rotating Center ChessCenter rotates, you choose when and how.
Advance ChessPawns begin on third and sixth ranks
Airplane ChessLarge variant with airplanes which capture by landing just beyond an enemy unit.
Akenhead's ChessChinese pieces and Berolina pawns.
AlapoSimple chess-like game.
Alice Chess
Looking-glass boards. Extremely popular variant.
    Alice Chess II
    Players begin on opposite boards.
Alliance ChessTwo boards, four players, team wins by checkmating the primary player.
All-In ChessMove either side's units. No reversing the previous move.
All-Mate ChessCapture a piece only by rendering it unable to avoid FIDE capture.
Almost ChessThe queen may move as a knight or rook but not as a bishop.
Alternation ChessYou alternate your moves with a partner.
Amazon ChessThe queen may also move as a knight
Amazon Knights ChessThe queen may also move as a knight, and rooks and bishops are replaced by knights.
Ambi-ChessLarge board with two kings, move a member of each of two armies each turn.
    Ambi-Chess II
    As above, but you must escape check on the first of your two moves.
Angel Chess9x8 board. Angels (Q+N) are difficult to exchange.
Annihilation ICapture all non-royal units without checking the king.
Annihilation IICapture all enemy units except the uncapturable king.
Anti-Check ChessYour move must keep or restore your own king to conventional check.
Anti-Gravity ChessA newly-moved unit repels the nearest unit along each orthogonal line.
Anti-King Chess
Your anti-king unit must remain under enemy attack. Berolina pawns an an unusual setup.
Anti-King Chess IIYour anti-king unit must remain under enemy attack. Usual setup plus anti-king.
Anti-Magnetic ChessLike colors attract, opposites repel, along orthogonal lines.
Anticipation ChessCommit after moving to which kind of unit you will move next.
Antipodean ChessCaptured units move, if possible, to the square four ranks and four files away.
    Antipodean Chess II
    Antipodeam move can queen a pawn.
Anywhere Chess Units other than the king may make non-capturing moves to any square.
    I. May check only by a normal move
    II. May attack only by a normal move
    III. May attack or escape from check only by a normal move
Apocalypse Chess
Miniature version with four horsemen.
Archimedes Chess
Capture by attacking an enemy unit with two of yours.
Arena ChessEntry in the 32-move-maximum contest.
Alternating Chess IIIEach side alternates between moving pawn and piece. Pritchard says this may come from Argentina.
Arktur ChessRandom first ranks, two kings.
Arrow Pawn ChessPawns do not promote but have expanded moves.
Assassin ChessShoot chess without royalty and with pawns that cannot be shot by line movers.
Assault ChessPlay twice; which can win as White against a weakened Red faster?
Atlantis ChessYou may sink an edge square instead of moving a unit
Atomic Pawn ChessOne time in ten, a pawn explodes just after moving
Avalanche Chess
Advance the opponent's pawns. Popular variant.

Avalanche Chess 2
As before, except that the red king and queen are switched. Some say this makes a better game.
Aviation ChessKnight pawns move and capture as bishops and can leap any number of units
Bachelor ChessAll pieces promote. Win in the usual way or by joining king and queen.
    Bachelor Chess 6x7
    Original version on 6x7 board.
Balaklava ChessAll non-royal units can make non-capturing knight moves
Balbo ChessOdd-shaped board, bishops as powerful as knights.
Bank of ScotlandScotch Progressive Chess, with an extra move per turn for each time your side has checked the opponent.
Only a check ends a sequence early.
A check or a move to a square under attack both end a sequence early.
Bankhouse Chess Buy units back from the opponent, or bribe units you have captured to change sides.
Barasi ChessPieces cannot move backwards; pawns are Berolina
BastardoFour players, each playing alone, on an ordinary board
    Specter kings, death knights, plague pawns and bishops.
    Royalty is assigned at random and kept secret
    Bastardo, load your initial setup
    Each player is given a different, distinct advantage.
Bastille ChessWin by emptying opponent's castle.
Batak ChessIndonesian culture where chess is very popular
Battle ChessMove as many of your units as you like, once each, each turn. Win by capturing the enemy king.
Bear ChessRussian variant with new piece
Beirut ChessOne unit is secretly carrying a bomb
Benedict Arnold ChessNo captures, but units attacked by the mover are flipped.
Bennie Prince's ChessUnits not under attack may be removed and returned, one at a time
Berolina ChessPawns move diagonally and capture straight ahead
Berolina Grid Chess Popular with NOST.
Besiege ChessLarge variant with White on either side, Black in center
Bicapture ChessYou may capture, and be checked by, your own units
Big Board Chess
Large set with setup phase.
Billiards ChessBishops and queens bounce off the edges
Bird's ChessLarge variant by the grandmaster
Bishop ChessBishops do not capture and cannot be captured. Win by getting your bishop to the end rank.
Black and White ChessTwo moves per turn, the first from a white square, the second from a black square.
Blackburne's ProposalQR becomes a marshall, QB becomes a pegasus, and KB becomes a queen are enhanced.
Blackjack ChessIf the point value of your remaining units totals 21, you win.
Black Hole ChessUnits falling into the central black hole may be recovered.
Blind Shogi Japanese kriegspiel.
Blockade Chess A unit may only capture one of its own kind. Popular at U. of Oslo.
Blood Brothers ChessPieces defend others of their kind regardless of location.
Blue Chess
Commemorates Deep Blue vs. Kasparov.
Blue ChipA blue chip blocks the opponent's next move.
Bomb ChessQueen's Rook moves as king and can explode
Bomber Chess IPawns can be made to explode.
Bomber Chess IIPawns can be made to explode, and always explode when captured.
Bomber Chess IIIPawns and pieces can be made to explode.
Booster Pawn ChessPawns push friendly pieces.
Brickchucking ChessPieces can only move forward, but attack the king in any direction.
Brusky Hexagonal ChessHexagonal variant from the 1960's.
Brotherhood ChessA piece cannot capture one of its own kind.
Buczo's Chess10 x 10 variant with optional underpromotion
Bug Eyed Monster ChessA non-royal unit may make any move which, in FIDE chess, some other unit could make and it could not make.
Bughouse Chess
Two boards. Units captured move to opposite board. Popular variant.

Burmese Chess
Most popular form in Burma.


Butters ChessCapture by moving adjacent rather than by displacement.
Byzanatine ChessCircular 16x4 Shatranj variant.
Byzanatine Chess IIA different account of the old circular game.
CaissaChristiaan Freeling's game with a royal queen.
Cambodian ChessHistoric 9x9 game.
Canadian ChessCaptured units are replaced immediately. Not really a Canadian regional game.
Canadian Chess IIQueens are replaced as rooks, rooks as bishops, etc. Pawns are not replaced.
Canadian Progressive ChessUsually Canadian Chess is played progressively.
Cannon ChessRooks and Bishops move and capture after the style of Chinese cannons.
Capablanca Chess8x10 board variant by the grandmaster.
Capablanca Chess 10x1010x10 board variant by the grandmaster.
Capapranka ChessA cap renders a square and any occupant non-functional.
Capped Pawn ChessWhite must checkmate with a move of the KBP or lose. The toughest odds given in chess.
Capricorn ChessRooks capture by moving adjacent to enemy units.
Capture the Flag Chess
As in the kids' tag game
Capturing Progressive ChessScotch Chess, but if no capture is made the count drops back to one
CardChess Proprietary game with board 10x10 and four suits of chess cards. Many different games are possible.
    Faster than orthochess.
    Survivor wins.

    All-play-all.

    Four players, two teams.

    Faster than orthochess.
    Survivor wins.

    All-play-all.

    Four players, two teams.

    Faster than orthochess.
    Survivor wins.

    All-play-all.

    Four players, two teams.

Carnivore ChessEach turn, also move an uncapturable predator.
Carrera Chess10x8 version described in 1617
Cavalier ChessAll units except the queen enhanced knight-like.
Cavalry ChessEnhanced moves for all pieces
Centaur ChessBackwards moves only as knight
Center of Attention ChessYou also win by getting your king to one of the four central squares.
Centerless ChessNo center pawns or squares
Central ChessMove twice per turn, once in center and once on edge
ChadChristiaan Freeling's simple game of complex strategy.
Chameleon ChessBegin with 16 pawns which evolve.
Chance ChessClassic proprietary game. Randomizer determines what unit(s) you may move. Free move out of check.
Chancellor ChessClassic 9x9 board with rook-knight.
Chaos Chess
Random starting positions
Chatty ChessFour-handed game using normal board and pieces

ChaturangaOldest known form of chess
Chaturanga for FourAncient partnership game, sometimes said to be the oldest form of chess. I have presented a modern version played in India in recent times.


Chaturanga for Four -- Machiavellian Version
Cutthroat new version.
Chazz
King and pawns
Cheapmate Chess You may make one illegal move in order to checkmate.
Cheapo Once during the game, you can move a unit twice
Checkers ChessPieces may not move backwards until they have visited the opposite side of the board.
Check Force ChessThe player giving check decides how the opponent escapes.
Checkless Chess
You may not check unless it is mate.
Chelma
Chess-Halma combination with no royal unit.
Chesapeake Four-Handed Chess
Based on Chessapeak Challenge, arguably the best commercial four-player chess game.
Cheshire Cat ChessWhen a unit leaves a square, the square vanishes.
Cheshire Cat Chess, 10 x 10
When a unit leaves a square, the square vanishes.
Cheskers
The most popular cross between checkers and chess.
Chess Addresses Place the enemy units, then return your own to their squares of origin.
Chess Draughts Captures are mandatory; a unit which can continue capturing must do so on the same turn.
Chess in the Third Dimension Three-D proprietary game from Skor-Mor.
Chess Merels Lining up three units in a row captures the last enemy unit moved.
Chess with ReservesLoad your units during the game
ChessMateCards determine what units you may use.
ChessenatGame from Columbia with custodial captures.
ChessenceUnits move and capture depending on their proximity to their colleagues.
ChessersPieces may ride pawns to the end ranks.
Chessgi
Captured units become yours to drop onto the board
ChesskyDice rolls determine how the units move
Chex
Board is made of cards which must stay connected.
Chicken ChessLosing Benedict Arnold chess.
Chimera ChessChimeras cannot capture or be captured, but swap positions with the enemy units which they displace
Chinese Chess (Xiangqi)
Number of players is probably comparable to FIDE chess players.
Chitty Chatty ChessFour-handed game for beginners
ChoissBuild a board from tiles prior to placing units.
Church ChessSeven bishops
Ciccolini's ChessLarge variant from the early 1800's
Cincinnati Four-Way ChessContemporary idea with relatively small central area
Circe ChessClassic variant in which pieces are returned to their squares of origin if possible.
Circe Progressive ChessThe usual way in which Circe chess is played today.
Circe VulcaniciProgressive Circe chess, units returning as in the standard non-progressive game, waiting if necessary until the square becomes open.
Circean ChessLarge variant in which pawns evolve into kings.
Circular ChessUpdate of Byzantine Chess. At least one club is dedicated to this game.
Citadel Early 1900's board game.
Citadel ChessClassic variant of Shatranj.
Cleopatra ChessNo captures, but units attacked by the moving queen are flipped.
Clockwork Orange ChessUnits are returned unable to capture.
Coalition ChessAlternative setup. No capturing across the midline.
Codrus ChessCaptures are mandatory. Win by forcing the opponent to capture your king.
Cohen's Error ChessColumbia Cannon Chess, only with Korean style cannons.
Coin ChessA coin on the board must mirror the moves of a unit, limiting the possibilities.
Colorbound ChessCheckmate either king with a colorbound army.
Columbia Cannon Chess
Runners must leap one unit to move of capture; knight is 1,0 or 2,0 jumper.
Compact ChessSmall version popular in South Africa.
Confederation ChessPieces can merge and separate.
Congo
Successful game invented by a seven-year-old.
Connect Chess
Win by connecting opposite ranks with a chain of mutually supporting units.
Continuation ChessA capturer may continue in the same direction for a maximum of two captures.
Contramatic ChessYou must not check the opposing king, or leave him in check. You may move into check.
Conversion ChessI chose this one to represent the entire family of co-chess variants.
Coregal ChessKing and Queen(s) are royal.
Coregal Chess 2King and Queen(s) are royal. Queens may not cross a square under attack.
Corner ChessFast-paced variant without pawns.
Corner Chess IITony Paletta's modern version of Farmer's Chess.
Corner Rook SkirmishExcept for rooks, all units begin one square forward
Coronation ChessBishop and rook can fuse to replace the queen.
Corridor ChessSetup by Tony Paletta.
Counter ChessUnits may not capture those taller than they are. Win by moving your king to an opposite corner.
Courier ChessEarly German version
Crazyhouse ChessOne-board Bughouse
Creation ChessPieces on the far rank may give birth to hybrids.
Creative ChessLoad your own units as you like
Credo ChessHexagonal variation commemorating 500 years of English chess publication.
    Credo Chess for Three

Cripple ChessThe king may move only to capture.
Cross ChessPopular in Australia
Crown ChessPlace your own units on the board, starting with the king, then queen, then rooks, etc.
Crush ChessAfter every 10 moves, the perimeter disappears.
Cuban ChessLarge version from Havana
Cursed ChessSquares where you have slain an enemy become uncrossable
ForChessFour players, each playing alone, on an ordinary board
Cylinder ChessFirst and eighth files connect
Dabbabante Chess2,0 runner need not stop for intervening units
Dark ChessYou can see only the squares to which you could move.
    Dark Chess II
    As above, but you are protected from moving into, or remaining in, check.
Dead Square ChessCaptures destroy both units, the square, and all neighbors.
DecimaWin by occupying the back rank, with weaker units scoring more.
Decimal Four-Handed ChessFast-moving experimental partnership games by V. R. Parton.
    Five pawns each
    Pieces only
    Two pawns, omnidirectional
    Same player cannot take both enemy kings
Defender Pawn ChessPawns can move (but not capture) any distance backwards
Defensive ChessRed cannot move beyond fourth rank. White must checkmate within 50 moves.
Deployment ChessPlace units on markers which disappear if crossed by a friend or occupied by any unit. Won a variants contest.
Descent Chess
Start with king and center pawns. Add your other units when and where you choose.
Desertion Chess After moving, units recruit adjacent enemies. Winner is the last player able to move.
Detente 007You move three times in sequence, the middle one being an enemy unit.
Diagonal Quadrant ChessDifferent setup and pawn moves
Diamond ChessNormal set and board, different setup and pawn moves
Diamond Chess IIDiamond-shaped board made up of triangles.
Diana ChessMiniature chess game from the late 1800's.
Dice Chess IMove the unit indicated by the roll of a six-sided die. Win by capturing the enemy king.
Dice Chess VIf you cannot move the unit shown on the six-sided die, you lose. First five moves are as in orthochess.
Disguised King I
A secret royal pawn must be protected.
Disguised King II
Win by capturing the secret royal pawn.
Displaced Grid ChessA Grid Chess variant that allows kings to visit corners, etc.
Dodo ChessWin by getting your king to the opposite side.
Domination ChessWin by occupying the center
Don't Cross MidnightChess on a rotating planet; units may not cross the International Date Line
Double ChessMove on either of two boards.
Double Knight Chess IA second pair of knights replaces the bishops.
Double Knight Chess IIA knight not capturing may move again at once.
Double Move Chess #1
The object is simply to capture the other king.
Double Move Chess #2
Balanced Marsailles Chess. A check or mate ends your turn.
Double Move Chess #3Bennekom Chess. On each move (except White's first), you move the same unit twice if you can. A check on the first move ends the turn.
Double Trouble ChessWhite has only king and bishop but moves twice per turn.
Double Wide ChessTwo adjacent full chessboards.
Dragon Chess
Large version by Gary Gygax
Dragonfly ChessSmall version with pieces in hand.
Dunsany's ChessOne side has 32 pawns instead of the usual pieces
Duo ChessTwo boards, units moving freely to the corresponding squares
Dutch Billiards ChessBilliards chess with pocketed pieces returned to their squares of origin.
Dutch ChessPawns start on the back ranks and move as queens
Dynamo Chess
Units push and pull one another. Some bugs may remain in the program.
Dynasty ChessCapture both king and queen, whose moves vary
Earthquake ChessCenter of board runs down a fault.
EchexsHexagonal chess for three players.
EchosSmall variant in which you promote and demote your units.
Echo Chess IIf possible, make a second move with a matching unit in the same direction and distance as the first move. It may be a capture if and only if the first move was.
Echo Chess IIIf possible, make a second move with a matching unit in the same direction and distance as the first move. The rule on capture is relaxed.
Eclipse ChessUnits in the eclipse zone cannot move or give check.
Edgehog ChessQueens may move only to or from edges of the board.
Eight Kings ChessCheckmate any one of them to win.
Emperor ChessThe king may move to, and only to, any square under attack by his forces and not the opponent's.
Emperor of China
Chess-Halma combination with royal king.
Endgame ChessFirst pawn to promote becomes king.
English Progressive ChessIn each series, all mobile units must be moved before any unit may be moved again
Enjoyable Hour Chess
Three-Dimensional Chess
Enlarged and Improved ChessEarly large-board variant from Holland
En Passant ChessAll pieces can capture and be captured en passant
Entourage ChessAny piece (not pawn) adjacent to the king is also royal
Epiphany ChessThree Kings.
Episcopal ChessCapture both opposing bishops to win
Erosion ChessUnits erode after eight moves
Escalation ChessGetting a unit captured lets you move twice on the next turn.
Ethiopian ChessAfrican variant with distinct mobilization phase

European Chess
Four different armies.
European Chess With Checks
Four different armies. This variant, unlike the tabletop version in which personal interactions and diplomacy are most of the fun, requires avoiding check when possible.
European Chess With Flags
In this variant of European Chess, there are no royal units, but each side has a flag which if carried to an opponent's corner wins for that opponent.
European Chess -- King of the Hill
In this variant of European Chess, there are no royal units, and one scores by keeping one's units in the center four squares. Ten points wins.
European Chess With Lightning
In this variant of European Chess, each time a unit is captured by conventional means, the identity of both armies changes.
Exchanger ChessKnights can move to a square occupied by another friendly unit and exchange places with it.
Exotic Pieces
Menagerie of pieces, old and new. Have fun!
Explosion ChessWhatever units the mover attacks disappear; if the mover is attacked, it also disappears.
Extended Queen's-Side CastlingRestrictions on queenside castling are relaxed.
Extinction Chess
Capture all of any kind of unit. Popular variant.
Falcon Chess
New version completes logical sequence of basic pieces
Fast Track ChessPawns may underpromote before they advance to the opposite rank.
Farmer's ChessMedieval four-sided variant; "Four Seasons Chess"


Feint ChessSeven of each side's units can check but not capture.
Feudal ChessFour player game on 9x9
Fianchetto ChessBishops and Rooks exchange starting squares.
Fischer Random Chess
Random symmetric starting positions.
Fish Chess IPawns can move backwards
Fish Chess IIPawns can move and capture backwards
Fishaway ChessGiveaway lumberjack chess.
Five Up Chess
Three-Dimensional Chess
Five Star Chess IYou can also win by getting five of your own units in a new row.
Five Star Chess IIYou can also win by completing a row of five units composed from either side.
Five Tigers ChessVariant of Chinese Chess. Red can make two pawn moves per turn but has no cannons, knights, or rooks.
Flip ChessThirty-eight square variant with the option to change the identity of the unit that was just moved.
Flip ShogiAcclaimed variant; flip chess with units that may be dropped provided they give attack.
ForChessPartnership game on a crowded 8x8 board
Foreign Policy Chess
Peacekeepers are a third army.
FortressesOdd shaped board.
Four Player Chess -- Standard
The Verney-Hughes implementation.
Four Player ChessOne of many possible setups. Capture an opponent's king and control the remaining units.

Four Player Chess IIIAnother popular setup for four players.
Four Way Two-Team ChessChess for four, with partners.
Four Way Free-For-All ChessChess for four, no partners.
Frankfurt ChessCapturer becomes a unit of the type captured.
Freak ChessPlace your king into a random setup
Free Castling ChessLiberalized rules on castling.
Free Placement ChessChoose your own starting position.
Free-For-All ChessMove either side's units.
French Revolution ChessShort game with your pawns facing the enemy.
Full ChessRandom symmetric starting positions. Different castling rules from Fischer's proposal.
Full House ChessLoad a second army before beginning.
    Full House Chess II
    Load a second army before beginning without attacking the opponent's KB2.
Fuller's ProposalBishops can also move and capture as knights.
Fusion Chess APieces merge and separate
Fusion Chess BPieces merge and separate. This time, royalty may cross a square under attack.
GalaChessHexagonal variation from 1980.
Gambler's ChessMover is determined randomly
German Rules c. 1420
Ghost ChessThe ghosts of captured units reappear.
Glory ChessA pawn on the seventh rank checks.
Glinski's Hexagonal Chess
The most popular hexagonal variant.
Gothic ChessLarge version.
Grand AcedrexClassic large board setup from medieval Spain.
Grand ChessConsidered among the best of the large-board setups.
Grand Crossing ChessWin by getting your king to the opposite side.
Grasshopper ChessRow of grasshoppers behind the pawns.
Grasshopper Chess IIThe queen becomes a grasshopper.
Gravity ChessMoved unit attracts
Gravitational ChessMajor units fall back toward the friendly side
Greater ChessLarge variant from the 1940's
Greek Progressive ChessYou may make one more move per turn than your opponent just did. Not really a Greek regional game.
Grid Chess
Moves and attacks must cross one of the grid lines. Popular variant.
Gridlock ChessTwo-move turns. If after the second move, there are three of your units in a 2x2 area, they are removed. Stalemated players lose.
Gryphon ChessUnits are promoted on each move.
Gryphon Chess IIUnits are promoted on each move.
Guard Chess (Variant)Units guarded by units, other than the king, are immune to attack.
Haigh's Chess12 x 8 version.
Half Chess4x8 board, plays well.
Handicap ChessAs in golf, stronger units are given relative limits on who they can capture.
Hawaiian ChessPacific Island variant
Hazlewood's Hexagonal ChessProprietary game from the 1980's.
Hecatomb ChessOne king and 31 queens on each side
Heraldic Chess I
Heraldic set plus sixteen cards per hand.

Heraldic Chess IIHeraldic set plus ten cards per hand.
Heraldic Chess IIIHeraldic set plus six cards per hand.
Heraldic Chess IVHeraldic set plus two twelve-sided dice.
Heraldic Extinction ChessWin by capturing any piece plus its pawn
Hermit ChessA randomly-moving opponent moves more than once per turn.
Hero ChessThe king's pawn is replaced by a unit which mimics the move of any friendly unit on the board.
    Hero Chess II
    The queen is replaced by the hero.
    Hero Chess III
    The hero may also move to any square attacked by a friendly non-hero.
HexachessProprietary hexagonal variant
HexChessTony Paletta's hexagonal variant.
HexesMike Loyfield's variant on a hexagon-based board.
    Hexes Compressed
    Another variant.
Hidden Target Chess IKnow which enemy species to eliminate to win, but not which one of yours is vulnerable.
Hidden Target Chess IIDon't know which enemy species to eliminate to win, but do know which one of yours is vulnerable.
Hidden Target Chess IIIDouble Blind.
Home Base ChessCaptured units return to original squares if unoccupied.
Hopple-Popple ChessKnights and bishops swap capturing moves.
Hostage Chess
To return one of your captured units, give back an enemy prisoner of equal or greater value. Very good game.
Howell's ChessEnlarged board with open edge files.
Hunter-Falcon ChessTwo new kinds of runner are added only during the course of the game.
Hurricane ChessMove as many of your units as you like, once each, each turn. You must escape from check on the first move of your turn.